Can you give an example of a game design documentation or technical spec you have created?
Game Developer Interview Questions
Sample answer to the question
Sure, I can give you an example of a game design documentation I have created. In my previous role as a Senior Game Developer at XYZ Game Studios, we were developing a multiplayer racing game for mobile platforms. As the lead developer on the project, I was responsible for creating the game design documentation and technical spec. The documentation included detailed information about the game mechanics, level designs, characters, and power-ups. It also outlined the technical requirements, such as the graphics and physics engine, networking capabilities, and cross-platform compatibility. I worked closely with the game designers and artists to ensure that the documentation accurately reflected their vision for the game. The technical spec provided a roadmap for the development team, outlining the tasks and timelines for each feature. It also included guidelines for code documentation, coding standards, and version control. Overall, the documentation and technical spec played a crucial role in ensuring that the development process was efficient and that the final product met the required quality standards.
A more solid answer
Certainly! Let me give you a detailed example of a game design documentation and technical spec that I created. In my previous role as a Senior Game Developer at XYZ Game Studios, I was involved in the development of a highly immersive open-world RPG game for console platforms. As the lead developer, I worked closely with the game designers, artists, and producers to create a comprehensive game design documentation and technical spec. The documentation included detailed descriptions of the game mechanics, world-building elements, progression systems, combat mechanics, and character development. It also outlined the narrative structure, quests, and side missions that would enhance the player's experience. I collaborated extensively with the game designers to ensure that the documentation accurately reflected the creative vision and gameplay goals of the game. To meet the technical requirements, I conducted research on the latest graphics and physics engines and made recommendations based on the project's budget and timeline. I also provided detailed specifications for the networking capabilities and cross-platform compatibility, considering the game's multiplayer features and the target platforms. Additionally, the technical spec included a roadmap for the development team, breaking down the tasks into manageable chunks and establishing timelines for each feature. It also outlined guidelines for code documentation, coding standards, version control, and integration with external tools and libraries. By following the guidelines and specifications outlined in the documentation and technical spec, the development team was able to work efficiently and deliver a high-quality game within the scheduled timeframe.
Why this is a more solid answer:
The solid answer expands on the basic answer by providing specific details and examples to support the candidate's experience in creating a game design documentation and technical spec. It mentions the specific components included in the documentation, such as game mechanics and networking capabilities, and highlights the candidate's collaboration with game designers, artists, and producers. The answer also mentions project management aspects like conducting research, making recommendations, and providing a roadmap for the development team. However, it can still be improved by providing more specific details about the candidate's role in managing the documentation creation process and ensuring its effectiveness.
An exceptional answer
Absolutely! Let me share with you an exceptional example of a game design documentation and technical spec that I created. In my previous role as the Lead Game Developer at XYZ Game Studios, we embarked on an ambitious project to develop a multiplayer online battle arena (MOBA) game for PC platforms. As the lead developer and project manager, I took charge of creating a comprehensive game design documentation and technical spec. The documentation encompassed every aspect of the game, ranging from the core gameplay mechanics, character abilities, and balance, to the monetization strategy, esports integration, and community features. To achieve a seamless collaboration with the artists, I incorporated concept art, character sketches, and environment designs within the documentation to visually communicate the game's aesthetics. Extensive research was conducted to identify the most suitable game engine, leading us to choose Unity for its flexibility and cross-platform capabilities. Additionally, I delved deep into physics simulations and networking protocols to ensure smooth gameplay and a lag-free experience for the players. The technical spec was meticulously crafted to provide step-by-step instructions on implementing various gameplay systems, such as character movement, combat mechanics, and AI behavior. It also included guidelines for code optimization, performance testing, and version control to maintain a stable and efficient codebase. Throughout the project, I coordinated closely with the game designers, artists, and sound designers, actively soliciting their feedback and making iterative improvements to the documentation. By leveraging my strong project management skills and technical expertise, I ensured the successful execution of the game design documentation and technical spec, resulting in a highly acclaimed and commercially successful game.
Why this is an exceptional answer:
The exceptional answer goes above and beyond by providing specific details and examples that demonstrate the candidate's expertise and professionalism in creating a game design documentation and technical spec. It highlights the candidate's project management skills, research efforts, and collaboration with various teams. The answer also emphasizes the candidate's ability to incorporate visual elements and effectively communicate the game's aesthetics. Additionally, it showcases the candidate's deep technical knowledge in physics simulations, networking protocols, and code optimization. Overall, the exceptional answer demonstrates the candidate's exceptional skills and achievements in game design documentation and technical spec creation.
How to prepare for this question
- Start by researching and familiarizing yourself with industry-standard practices and templates for game design documentation and technical specs. Understanding the key components and structure will help you create more effective documents.
- Practice creating game design documentation and technical specs for personal game projects or hypothetical scenarios. This will help you gain hands-on experience and showcase your skills during the interview.
- Collaborate with game designers, artists, and other developers to gain a better understanding of their roles and requirements. This collaboration will enhance the quality and accuracy of your documentation.
- Stay updated with the latest trends and technologies in game development. This will help you incorporate relevant features and requirements in your documentation.
- Consider the target audience of your documentation and tailor it accordingly. For example, if you're applying for a position in AAA game development, focus on creating detailed and professional documentation that aligns with industry standards.
What interviewers are evaluating
- Game design documentation
- Technical spec creation
- Collaboration with game designers and artists
- Technical requirements
- Project management
Related Interview Questions
More questions for Game Developer interviews